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Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. Initially created to serve as a software sketchbook and to teach computer programming fundamentals within a visual context, Processing evolved into a development tool for professionals. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.
- » Free to download and open source
- » Interactive programs with 2D, 3D or PDF output
- » OpenGL integration for accelerated 3D
- » For GNU/Linux, Mac OS X, and Windows
- » Over 100 libraries extend the core software
- » Well documented, with many books available
» Github
Exhibition
Fragmented Memory
by Phillip Stearns
Avena+ Test Bed
by Benedikt Groß
Kinograph
by Matthew Epler
.fluid
by Hannes Jung
To see more of what people are doing with Processing, check out these sites:
» CreativeApplications.Net
» OpenProcessing
» Vimeo
» Flickr
» Studio Sketchpad
To contribute to the development, please visit Processing on GitHub to read instructions for downloading the code, building from the source, reporting and tracking bugs, and creating libraries and tools.
Partners
» Fathom» UCLA Arts Software Studio
» NYU ITP
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