How to Create a Lightning Storm

How to Create a Lightning Storm

Posted on 22. Jun, 2010 by Andrew Price in Compositing, Lighting, Modeling, Weather

Last week I posted the how to create rain tutorial, and was surprised at the number of comments requesting lightning! I guess they go hand in hand or something?

Anyway, it took me a while to get the technique nailed down, but I think I’ve finally worked out an easy way to create and animate a lightning storm within Blender.

During this tutorial you will discover how to:

  • Quickly model a detailed lightning bolt
  • Make an object disintegrate
  • Create light flashes
  • Add glow and glare effects in the compositor

To play along at home, download the starter file.

Watch the tutorial:

[Note: This tutorial uses Blender 2.5 Alpha. You can download it here]

>>Download the finished .blend<<

Reference image used: ¡Rayos!

Lightning reference videos:

Do you have any real life lightning stories? A near miss? Post it below! I’d be interested to hear them! :)

88 Responses to “How to Create a Lightning Storm”

  1. clebou

    23. Jun, 2010

    Really really nice…
    I however have a render problem, like the one experimented by Victor Vera. Once a frame is rendered, I can see the Scene, City and Lightning layers one at a time but the combined layer is completely white. Any idea?

    (using 2,5 alpha 2)

    thx

  2. nathan

    23. Jun, 2010

    nice tut! like always :P great idea with the texture key framing!
    have fun with your girl in south korea! i want to go there one day!

    and @ clebou, make sure that u have the mix nodes there and the right way around :) hope it helps

  3. Sherminator

    23. Jun, 2010

    Yeah, you can say that I’m wery banal, but this is awesome tutorial. these lightnings and everything. Altough my computer is too damn slow to handle that city and clouds wery well, but I’m getting new one real soon. In Blender Guru I have learned that I didn’t even thought is plausible. You don’t know how pleased I am for these tutorials. Keep it up.

    P.S. Sorry For my bad English and greetings from Lithuania.

  4. cedal

    23. Jun, 2010

    hey, thanks again for a great tutorial!

    but why Alpha 1 and not 2?

    just like the rain-turorial btw but you didn’t respond to my reaction there:P, so here now;)

  5. Enis

    23. Jun, 2010

    Great tutorial, thanks

  6. Zazizizou

    23. Jun, 2010

    Great tutorial ! Thanks alot :D !
    I was wondering why snow, rain and lightning storm in summer time ?
    They all look great though. Thanks again, you’re the best =DDD !

  7. Oleeblood

    23. Jun, 2010

    nice one ! Thanks!

    @clebou, you have to connect RGB Curves.001 Node Image out to Color Balance Fac input.

  8. monkey-donkey-mom-call

    23. Jun, 2010

    the final result didn’t looks pretty at all …
    and the clouds are fake in the form

  9. Jerry

    23. Jun, 2010

    Very nice… The camera movement adds a very cool tuch..
    love the lightning!!! :-)

    Just watching the video.. has given me ideas on making a city scene.. and I did,. lol

    But next month can it be about water? making a river, ocean, a soda drink.. ect..

  10. Jerry

    23. Jun, 2010

    here is the city scene if anyone would like to see:
    http://www.youtube.com/watch?v=q-VTENKgsxg

    flyover – I think I will try and add a lightning bolt later and some rain…

  11. BlendKraze

    23. Jun, 2010

    Here is a nice reference video as well: http://www.youtube.com/watch?v=Y8oN0YFAXWQ&feature=related

  12. ROUBAL

    24. Jun, 2010

    A slight animated displacement mapping could add some more life to the lightnings, by moving them a bit on few frames..

  13. bucknell

    24. Jun, 2010

    dude thanks
    i have wanted to know how to make lighting for far to long.
    thanks to u i now know

  14. Latif

    24. Jun, 2010

    sorry if this has nothing to do with your tutorial but i was just intersted in knowing if there was anyway in animating a blur. For example i would like to have some text fading from a blur to being perfectly legible.

  15. Leighton

    25. Jun, 2010

    Yes, there is Latif. Just do a blur node in the compositor and add a time node to the “fac” value. :D

  16. Jantomedes (pl)

    25. Jun, 2010

    Hi Andrew,
    You forgot add this tutorial to Monthly Special/Weather.

    -Jantomedes

  17. Reaper

    26. Jun, 2010

    Hi Andrew
    is there anyway for me to download your video tutorials.
    Its just more convenlent for me.

  18. Tio Ilmo

    26. Jun, 2010

    Hi Andrew,

    Congratulations for your nature events tutorials. I suggest you make something like earthquake or a tsunami next time.

  19. Moe

    26. Jun, 2010

    @Reaper

    Yes you can download the videos, you just need to watch it on the vimeo page and have a vimeo account. Just look for where it says download at the bottom right corner. Cheers :D

  20. Ryley Swan

    27. Jun, 2010

    AWESOME Tutorial!!
    for your next month of tutorials could i suggest effects-like dust, smoke, explosions, demolition, shattering etc…etc

  21. P. Teckelenburgh

    27. Jun, 2010

    hello
    i donwloaded the finished blend file and saw that you had lots of buildings on the ground. everything in your blend file says that you used the particle system: the object group etc. but how did you apply it?

  22. AlexDS

    28. Jun, 2010

    so, so cool :O

  23. FredFrid

    29. Jun, 2010

    http://www.youtube.com/watch?v=6BcALSRJptc

    This is not a Lihtning animation but a Model for the WM please give me a plus and a coment

    (sorry I´m geraman)

  24. P. Teckelenburgh

    29. Jun, 2010

    he never answers…

  25. Don

    29. Jun, 2010

    I wanna say it again cause it would be awesome! Do a stormy water scene in the ocean

  26. Big Buck Blender

    02. Jul, 2010

    Very good wanted to have this talent, I hope to have more tutorials.

    der to visit my page and comment!

    bigbuckblender.blogspot.com

  27. Tadeus

    02. Jul, 2010

    Why can not I render an image? Render finish a white image.

    I have a notebook r580 samsung i5-430m 4GB DDR3 (1066 MHz)
    NVIDIA GeForce 330M GT (DX10, SM 4.0, PureVideoHD) 1GB

  28. kingcreole

    02. Jul, 2010

    nice tutorial i tried to animate something like Zeus weapon and afterwars i saw this tutoritorial and noticed i allmost did the same compositing xD but i did something else when modeling (used a lot of noise displacement effects, subdivision surface and some latices) anyway i understood everything and maybe i’ll use it later and combine my technice with some particle hair for the small lighning strikes ^^

  29. Larry Rains

    04. Jul, 2010

    Wow! Great stuff Andrew. :D

  30. cedal

    06. Jul, 2010

    is it possible to remove reactions…

    because I asked a very stupid question about something mentioned but it wasn’t said here at all… so please?

  31. Stephen DuMont

    21. Jul, 2010

    Have you considered taking lightning patterns from the Mandelbrot set?

  32. Dave

    22. Jul, 2010

  33. NSpurgeon

    25. Jul, 2010

    Hello, Great work on the tuts, I just got started with blender about a week ago, and so far I have done the fire tut with some success, although I think you rush through things a bit too fast, and I would like to know more about what some of the parameters that you use and change, actually do. However, right now I seem to be having a problem getting my reference picture to show up when I enable it, I am currently using Blender 2.5 A2 Win 32 on Win XP, the image I am trying to load is a JPEG. Not sure if I don’t have a setting right or if its something else. Although the image doesn’t show up as the background on the 3D viewer, it will show up in the UV/Image editor, if I open it there. Not sure what I’m not doing right, or what I may be doing wrong. Any help would be greatly appreciated. Thanks.

  34. NSpurgeon

    26. Jul, 2010

    I figured out what I wasn’t doing. I needed to load it as the background, then switch to front view and press 5 on the number pad. Now I’m back up to speed, for now.

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